![]() BEST WORLD WAR Z OFFLINERegrettably, those who play offline will have to endure a litany of poor choices made on behalf of their AI squad members, which could lead to frustration and a mission taking longer than necessary to reach completion. What's more is that there's even an offline mode where players can take on co-op missions with teammates controlled by artificial intelligence (AI). The game allows for joining a squad in a party of up to four players, but should one not be able to wrangle their friends into playing a few missions, World War Z compensates by filling in the group of survivors with other online players. With World War Z being designed as a cooperative experience, the safest bet for the maximum amount of fun will be for one to play with as many pals as possible and converse via team chat. Plus, the horror game's controls are simple to grasp and utilize from the outset, which makes maneuvering during combat and the fighting itself that much more enjoyable. Another neat little feature can be found at certain points in stages where a squad is given extra time to set up security for some action in the vein of tower defense games, with levels providing items like barbed wire, electric floor panels, or turrets to help hold off huge waves of enemies. Of course, some weapons are better than others, but generally speaking, the gunplay and combat is satisfying, particularly when it comes to mowing down the teeming piles of zombies climbing atop one another in an attempt to scale a wall and tear players to pieces. There's even a giant chainsaw to rip through nearby enemies. However, when the screen's flooded with enemies, stuttering and slowdown often occur.Īlthough each mission can become a bit humdrum over time, World War Z's levels are populated with a bunch of different firearms and weapons to scavenge to keep the action fresh, including various assault rifles, scout rifles, shotguns, pistols, as well as heavier artillery such as light machine guns, sniper rifles, and rocket launchers. It must be noted that the sheer scale of these mobs of monsters is impressive, as they usually come in formidable surges. Eventually, players will reach a “last stand” moment toward the end of a mission where they have to defend a given spot against one final gigantic, swarming horde of the infected before being able to escape with their lives intact. These objectives serve the purpose of breaking up the occasional monotony of mindlessly slashing through, blowing up, and unloading ammo into droves of undead zeds, but for the most part, they feel inconsequential. The thrust of each mission is to essentially take out different waves of zombies at various points while intermittently doing things like protecting caravans of survivors or escorting VIPs. As such, all of the missions in World War Z tend to feel very similar to one another, leading to lots of repetition and very little in the way of surprises. ![]()
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